Lozi

Export from Unity3D to WebGL

Lozi is a solution to export assets from unity3D to three.js, currently only three.js supported, but other engines could be added with little effort

Why to use it? it saves time and saves you from hysteria when trying to export models properly from 3D editor, with a little setup you're ready to go, besides exporting models, it can export objects hierarchy with transforms, lights, cameras, animations, sounds, textures and pack everything into single javascript file

Meshes
Vertices
Faces
Normals
UV1,UV2
Skinned Meshes
Blend shapes
Bones
Skin indices
Skin weights
Materials
Any kind of property which has value (Texture2D,Vector2,Float)
LightMap
Transparency Map
Material Type (Standard,Lit,Phong,Lambert)
Materials per face
Lights
Area Light
Point Light
Directional Light
Point Light
Color,Intencity,Angle,Range
Textures
Texture2D
Cubemap
Substance generated textures
Animations (Legacy animation) Depricated!
Animation Clips
Skeletal animations
Transform animations (Not binded in Lozi.js)
Animations (Animator component)
Animation Clips
Skeletal animations
Transform animations (Not binded in Lozi.js)
Camera
Perspective Camera
Orthographic Camera (Not binded in Lozi.js)
fov,aspect,near,far,orthoSize,depth
Hierarchy
Scene
Object types
Transform (Rotation,Position,Scale)
Audio
Audio Clips (mp3, wav, ogg)
Audio Sources
Loop, Mute, Play On Awake, Spread
Colliders
Box Collider
Sphere Collider
Capsule Collider
Monobehaviour public properties
Int
float
Boolean
String
Rect
Vector2
Vector3
Vector4
Material
Texture2D
Cubemap
Mesh
AudioClip
AudioSource
Animation
AnimationClip
Collider
Camera
Light
Object
Arrays of supported types